Crystal soul inserted into L2 weapons. Special Abilities (Special Weapons Bonuses)
Weapons in Lineage 2 is an obligatory subject For all classes. All weapons in Lineage 2 are divided into ranks depending on the level. Also, weapons can be classified as magical and physical. Another way to classify look:
Types of weapons in L2
There are special types of temporary weapons - Shadow, you can buy it for coupons received for the passage of the profession. Also, it can also be purchased for Aden in the Giana Armory Lave.
Insert sa in weapons
The power of any weapon in Lineage 2 is determined by his attack, with an increase in the grade attack increases. An important point When choosing a weapon is Ca, due to the essential increases of some characteristics. For example, the magazes will best suit the weapon with CA ACUMEN (insight) increases caste by 15%.
Which weapon can be inserted
It is impossible to insert CA in Shadow, as well as temporary weapons. Crystal Ca in weapons can be inserted from C Greed in the forge. Insert CA in the S80 - S84 Greed Weapon in the Grace port.
Weapons are the best way to increase the attacking characteristics of the character, and this will also help you at armor, epic, tattoo and bumba.
Where to take a weapon in Lineage 2
- The very first way to get weapons is Drop, some weapons can be reached, only with the help of a drop. For example, much weapon in La2 falls only with strong RB, for this reason it is not easy for this reason.
- Kraft weapon. You can kravel most of the types of weapons, with the exception of some that you can only knock out from the Republic of Belarus.
- Another quest for weapons. There are quests as a reward for which we can get a weapon.
- The easiest way to buy weapons. In special stores Weapon Shop, you can buy weapons for adena to B Greed. You can also buy weapons for the grade crystals in Luxor, on the chronicles to the HF, it was possible to buy a Greed to B Greed, with the arrival of HF on sale a weapon and grade appeared. It is worth mentioning the weapons of monsters, it is possible to get it in exchange for ordinary weapons in Mamona. In addition, a mamma can exchange weapons on weapons, but this possibility is not very in demand among the players.
Crystals can be obtained in two ways. You can buy them from other players or to independently execute the quest Enhance Your Weapon to raise the level of the crystal. BlackSmit will definitely tell you what level you need a crystal if you bring and show it your weapon. If you do not have the opportunity to take weapons, then here is the list of the required levels of the crystal for weapons with examples.
Crystal level | Type of weapons | Weapons (examples) | 5 | C-GRADE (Low) | CURSED DAGGER. |
6 | C-GRADE (low-medium) | Stiletto. |
7 | C-grade (medium-high) | Dwarven Warhammer, War Axe, etc. |
8 | C-GRADE (Higher) | Samurai Longsword, Eminence Bow, Orcish Poleaxe, Ghoul Staff, Demon Staff, etc. |
9 | B-GRADE (Low) | Keshanbrek. |
10 | B-GRADE (high) | Sword of Damascus, Art of Battleaxe, Bow of Peril, etc. |
11 | A-GRADE (Low) | METEOR SHOWER, CARNAGE BOW |
12 | A-GRADE (High) | Branch of the World Tree, Soul Bow |
Pumping crystal up to level 10
1. You need a crystal, this is the standard thing in the inventory and can be obtained by Quest Enhance Your Weapon. You will receive only 1 crystal of the selected color, but can also take more, removing the crystal from the inventory (for example, throwing to the ground, having passed to someone or putting in Warhaus), and again talking to NPC.
2. Now you need to increase the level of the crystal, finding suitable mobs from the list below. Because Crystals are often fighting, it is recommended to raise the level of several crystals at once, but make sure that in your inventory there is only 1 crystal when you swing it, otherwise it will not work. Therefore, or hide crystals on Earth, or let a friend displacing them for you. Choose a strategy for pumping crystals: either rising from weak mobs to strong with an increase in the level of the crystal, or immediately kill large mobs.
3. To increase the level of the crystal, you must do the following:
- bate Moba to half of his health
- Use the crystal on it (or double click in inventory, or use a fast panel)
- Make the last blow to MOBU.
When Mob dies, something happens to:
EVENT | Explanation |
Nothing happened | 1) You used the crystal too early or did not bring the last blow. 2) You used the crystal on the monster, which is not included in the list. |
Crystal Resonates (The Crystal Resonates) | You have more than 1 crystal in inventory. You can increase the level of the crystal, having only one with you |
Crystal did not raise the level (The Crystal Fails to Absorb a Soul) | You were correctly used crystal on the right mob, but you just didn't care. Try another time. |
Crystal crashed (The Crystal Scatters) | You correctly used the crystal on the desired mobe, but the attempt ended sadly - the crystal was destroyed forever, disappeared from your inventory and all its levels are lost without any compensation. You are not particularly lucky. We'll have to start all over again. |
Crystal Rose Level (The Crystal Succeeds In Absorbing A Soul) | Everything went well, the crystal rose to the level 1. The old crystal is replaced in a crystal inventory with a higher level. If the crystal has been laid out on the quick access panel, it will disappear from there. |
Crystal rejected Soul (The Crystal Cannot Absorb a Soul) | You were correctly used crystal, but the level of mob is very low for this level of the crystal. We have to look for monsters level higher to increase the level of the crystal. |
Monsters that can increase the level of crystals.
The following list shows how the maximum level can pump the crystal mobs (for example, if the mobs are signature 9, then it means that it can pump the crystal to 9 levels, but not higher), the mark (C3) in Moba means that he was confirmed in Chronicle 3.1 | ??? | 2 | Near OREN: Timak ORC, Timak ORC Warrior, Timak ORC Soldier, Timark Orc Troop Archer, Timak ORC TROOP SOLDIER |
3 | Forest of Mirrors: Forest of Mirror Ghost (low and medium levels) Near Oren: Timak ORC Overlord, Timak ORC Shaman, Timak ORC TROOP LEADER, TIMAK ORC TROOP SHAMAN |
4 | Forest of Mirrors: Mirror and Forest of Mirror Ghost (Higher Levels) |
5 | Forest of Mirrors: Harit Lizardman (C3), Harit Lizardman GRUNT (C3), Harit Lizardman Archer (C3) |
6 | ??? |
7 | Giants Cave: Hamrut, Yintzu, Halingka, Paliote and Kranrot |
8 | ??? |
9 | Devastated Castle: Doom Servant (C3) |
10 | Devastated Castle: Doom Guard (C3), Doom Archers (C3), Doom Knights (C3) Tower of Insolence: Erin Edunce, Platinum Tribe Series, Angel Series. Antharas Lair: Malruk Knights, Malruk Beserkers, Malruk Lords, Limal Karinness, Karik, Pytans, Pytan Knights |
11 | Anakim, Lilith, Dungeon Bosses |
12 | Anakim Lilith, Dungeon Bosses |
Unknown levels | Garden of Eva: NOS, Blade Stakato Series, Water Giant, Queen Undine Lads, Eva "S Seekers, Theeeder Piker, Theeder Mages, Doll Masters, Light Worms, Garden Guard, Garden Guard Leader. Devils Isle: Bloody Bat, Unpleasent Humming, Death Flyers, Fiend Archers, Musverens, Zakens Royal Guard, Kaim Vanuls, Pirate Zombie Captains, Doll Bladers, Vale Masters, Sairons, Sairons Puppets, Sairons Dolls and Light Bringers. |
Pumping crystal to levels 11 and 12
For levels 11 and 12, the following changes:
1. Pour the crystal to level 11 and 12 you can only on Anakim, Lilith or Dungeon bosses (Antharas, Baium, etc.).
2. The entire group can simultaneously pump the crystal to 11 or 12 levels. You do not need to suck anything, use or do something else. All you need is to have 1 crystal in inventory (level 10 or 11) and someone from your group should apply the last blow. So you can raise the level at once in 9 crystals, killing one of these bosses.
3. You cannot fail, with an increase in the level of the crystal to 11 or 12 levels, if your group has applied to the last blow to the boss. Note: Any reflection of damage is also the last blow.
Name | Act |
Acumen. | The speed of the rolling increases by 15%. |
Anger. | Increases P. ATK by reducing the maximum HP value by 15%. |
Back Blow. | Increases Critical when applied to the back of the opponent. |
Cheap Shot. | Reduces MP consumption with conventional archery. |
Conversion | The maximum amount of MP increases by 60% and maximum amount HP decreases by 40%. |
Critical Bleed | An percentage chance that when applying a critical strike, the target will receive bloodstream, increases. |
Critical Damage. | When critical strikes, the damage applied damage increases. |
Critical Drain. | With a critical strike, part of the damage is distilled into its own HP. |
Critical Poison. | An interest chance, when applying a critical strike, poison the goal. |
Critical Stun. | An interest chance, when applying a critical strike to get a goal. |
Empower | Increases M.ATK. |
Evasion. | Increases Evasion by 2. |
Focus. | Increases Crete's chance. |
Guidance. | Increases accuracy. |
Haste | Percentage increase in the speed of physical attack. |
Health | Increases maximum HP by 25%. |
HP Drain | Absorbs health with each blow. (C4) |
HP Regeneration. | Increases HP Restore. (C4) |
Light | Reduces weapons weight by 70%. |
Long Blow. | Increases the radius of the defeat. |
Magic Bless The Body | When applied to the target spell, 15% chance additionally impose Bless The Body. |
Magic Chaos. | An percentage chance, when applied to the target spell, additionally impose CHAOS (effect 3). |
Magic Damage. | When harmful magic is used on the target, an additional magic damage is added to the percentage ratio. |
Magic Focus. | 7% chance to impose FOCUS (EFFECT 3) using good magic For purpose. |
Magic Hold. | 5% chance to impose Dryad Root (Effect 1) using bad goal. |
Magic Mental Shield | 15% chance to impose Mental Shield using good goal magic. |
Magic Paralyze | Percentage chance to paralyze the goal when using malicious magic. |
Magic Poison. | An percentage chance to impose Poison (Effect 7) using bad goal magic. |
Magic Power | Increases M.ATK by increasing the cost of calling spells by 15%. |
Magic Regeneration. | 3% chance to impose Regeneration (Effect 2) using good goal magic. |
Magic Silence. | When a malicious spell is applied to the goal, the percentage chance additionally impose Silence. |
Magic Weakness | 5% chance to impose Weakness (Effect 3) using bad magic for goals. |
Mana Up. | Increases the maximum MP by 30%. |
Might Mortal | Increases the chance of passing Mortal Blow and Deadly Blow. (Removed, shortly before C3. All weapons improved before this SA still has it and is very rare.) |
Miser. | Percentage chance to reduce the consumption of SOULSHOT by 0-4 at each attack. |
MP Regeneration. | Increases MP recovery. (C4) |
Quick Recovery. | Percentages reduces the delay between the use of skills. |
Risk Evasion. | Increases Evasion when HP becomes 60% or less. |
Risk Focus. | Increases Crete's chance when HP becomes 60% or less. |
Risk Haste | Increases the speed of physical attack when HP becomes 60% or less. |
Wide Blow. | Expands the angle of attack. |
C Grade weapons
Swords
Weapon (crystal level) | Red | Green | Blue |
RAID Sword (6) | Focus (82) | Critical Drain (8HP) | Critical Poison (5%) |
Sword of Whispering Death (7) | Empower | Magic Power | Magic Silence. |
Homunkulus Sword (7) | Acumen. | Conversion | Magic Paralyze |
Tsurugi (7) | Focus (77) | Critical Damage (50) | Haste (7%) |
Caliburs (7) | Guidance (5) | Focus (77) | Critical Damage (50) |
Sword of Limit (7) | Guidance. | Critical Drain. | Health |
Sword of Nightmare (7) | Health | Focus (77) | Light |
Sword of Delusion (7) | Focus (77) | Health | RISK HASTE (10%) |
SAMURAI LONGSWORD (8) | Focus (73) | Critical Damage (50) | Haste (7%) |
Two-handeds
Axes, hammers, clubs
Weapon (crystal level) | Red | Green | Blue |
Stick of Faith (5) | Mana Up. | Magic Hold. | Magic Shield. |
Skull Graver (5) | Anger (17) | Health | Risk Focus (125) |
Big Hammer (5) | Health | Risk Focus (125) | Haste (8%) |
Battle Axe (5) | Anger (17) | Risk Focus (125) | Haste (8%) |
Silver Ax (5) | Anger (17) | Risk Focus (125) | Haste (8%) |
DWARVEN WAR HAMMER (6) | Anger (19) | Health | Haste (7%) |
Stick of Eternity (?) | Empower | RSK. Evasion. | |
Nirvana Ax (?) | Magic Power | Magic Poison. | Magic Weakness |
Club of Nature (?) | Magic Mental Shield | Magic Hold. | Acumen. |
Mace Of The Underworld (?) | Mana Up. | Magic Silence. | Conversion |
War Ax (7) | Anger (21) | Health | Haste (7%) |
Yaksa Mace (8) | Anger (23) | Health | Risk Focus (104) |
Sour
Weapon (crystal level) | Red | Green | Blue |
Heavy Doom Ax (5) | Magic Poison (4%) | Magic Weakness | Magic Chaos (6%) |
Heavy Doom Hammer (5) | Magic Regeneration. (6%, EFFECT 1) |
Magic Mental Shield (Effect 1) |
Magic Hold. |
Crystal STAFF (5) | Risk Evasion (7) | Mana Up. | Magic Bless The Body (EFFECT 2) |
CURSED STAFF (6) | Magic Hold. | Magic Poison (4%) | Magic Weakness |
INFERNO STAFF (?) | Acumen. | Magic Silence. | Magic Paralysis. |
Paradia Staff (7) | Magic Regeneration. (3%, Effect 2) |
Magic Mental Shield (Effect 3) |
Magic Hold. |
Paagrio Hammer (7) | Risk Evasion (6) | Magic Poison (3%) | Magic Weakness |
Sage "s STAFF (7) | Magic Hold. | Magic Poison (3%) | Magic Weakness |
PAAGRIO AXE (7) | Mana Up. | Magic Weakness | Magic Chaos (5%) |
Deadman "s STAFF (8) | Magic Regeneration. (3%, Effect 2) |
Magic Mental Shield (Effect 3) |
Magic Hold. |
Demon "s STAFF (8) | Magic Poison (4%) | Magic Weakness | Magic Chaos (5%) |
Ghoul "s STAFF (8) | Risk Evasion (6) | Mana Up. | Magic Bless The Body (Effect 4) |
Daggers
Weapon (crystal level) | Red | Green | Blue |
CURSED DAGGER (5) | Critical Bleed (12%) | Critical Poison (4%) | RISK HASTE (12%) |
Dark Elven Dagger (5) | Focus (90) | Back Blow (109) | Risk Haste |
SOULFIRE DIRK (6) | Mana Up. | Magic Silence (10%, Effect 2) | Magic Hold. |
Stiletto (6) | Critical Bleed (12%) | Critical Poison (4%) | Risk Haste |
Dark Screamer (7) | Evasion (2) | Focus (81) | Critical Bleed (10%) |
Grace Dagger (7) | Evasion (2) | Focus (81) | Back Blow (97) |
Crystal Dagger (8) | Critical Bleed (10%) | Critical Poison (3%) | Critical Damage. |
Luki.
Weapon (crystal level) | Red | Green | Blue |
Crystalized Ice Bow (5) | Guidance (5) | Evasion (2) | Quick Recovery (12%) |
Elemental Bow (5) | Guidance (5) | Miser. | Quick Recovery (14%) |
Noble Elven Bow (6) | Evasion (2) | Miser. | Cheap Shot. |
AKAT LONG BOW (7) | Guidance (4) | Evasion (2) | Miser. |
Eminence Bow (8) | Guidance (4) | Miser. | Cheap Shot. |
Castet
What is written about "FIST Blade" is correct. Although Fist Blade is the second of the best rivers and has a bigger damage than Knuckle DUSTER, it really needs a level 6 crystal, while for Knuckle Duster need 8 level SOUL crystal (actually, if you believe the knowledge base from Knuckle Duster damage; maybe something is confused - approx. per.).Weapon (crystal level) | Red | Green | Blue |
Chakram (5) | Critical Drain (6HP) | Critical Poison (8%) | RISK HASTE (12%) |
Knuckle Duster (8) | Risk Evasion (6) | RISK HASTE (11%) | Haste (7%) |
Fist Blade (6) | Risk Evasion (6) | RISK HASTE (10%) | Haste (7%) |
Great PATA (8) | Critical Drain (10HP) | Critical Poison (7%) | RISK HASTE (10%) |
Spears
Weapon (crystal level) | Red | Green | Blue |
BODY SLASHER (5) | Critical Stun (18%) | Long Blow. | Wide Blow. |
Scythe (5) | Anger (17) | Critical Stun (18%) | Light |
ORCISH GLAIVE (5) | Anger (17) | Critical Stun (18%) | Long Blow. |
Bec de Corbin (6) | Critical Stun (17%) | Long Blow. | Light |
Poleaxe (6) | Critical Stun. | Long Blow. | Wide Blow. |
Scorpion (7) | Anger (21) | Critical Stun (16%) | Long Blow. |
Widow Maker (7) | Critical Stun (16%) | Long Blow. | Wide Blow. |
Orcish Poleaxe (8) | Critical Stun (15%) | Long Blow. | Wide Blow. |
Dula
Weapons | When sharpening on +4 |
CRIMSON Sword * Elven Long Sword | Guidance. |
Elven Sword * Elven Long Sword | Critical Damage (28) |
Sword of Revolution * Sword of Revolution | Health |
Sword of Revolution * Elven Long Sword | Focus (80) |
Elven Long Sword * Elven Long Sword | Haste (7%) |
Stormbringer * Stormbringer. | Guidance (4) |
Stormbringer * Katana. | Health |
StormBringer * Raid Sword | Haste (5%) |
Stormbringer * Shamshir. | Critical Damage (21) |
StormBringer * Spirits Sword | Focus (50) |
Katana * Katana. | Haste (6%) |
Katana * Raid Sword | Critical Damage (28) |
Katana * Spirits Sword | Guidance (4) |
RAID Sword * Raid Sword | Haste (6%) |
Shamshir * Katana. | Critical Damage (28) |
Shamshir * Raid Sword | Focus (40) |
Shamshir * Shamshir. | Guidance (4) |
Shamshir * Spirits Sword | Health |
Spirits Sword * Raid Sword | Focus (40) |
SPIRITS Sword * Spirits Sword | Health |
B Grade Weapons
Swords
Weapon (crystal level) | Red | Green | Blue |
Keshanberk (9) | Guidance (5) | Focus (68) | Back Blow (56) |
Sword of Valhalla (9) | Acumen. | Magic Weakness | Magic Regeneration. |
Sword of Damascus (10) | Focus (64) | Critical Damage (262) | Haste (6%) |
Two-handeds
Axes, hammers, clubs
Sour
Weapon (crystal level) | Red | Green | Blue |
SPIRIT "S STAFF (9) | Magic Regeneration (30%) | Magic Mental Shield (50%, Effect 4) | Magic Hold (10%, EFFECT 4) |
Staff of Evil Spirit (10) | Magic Focus (20%, Effect 3) | Magic Bless Body (20%, Effect 5) | Magic Poison (6%, EFFECT 7) |
Daggers
In C4, Hell Knife received a new SA list, now it is considered magical.
Weapon (crystal level) | Red | Green | Blue |
Hell Knife (9) | Focus (71) | Back Blow (86) | Might Mortal (40%) |
Hell Knife (9) | Magic Regeneration. | Magic Mental Shield | Magic Weakness |
Kris (9) | Evasion (2) | Focus (71) | Back Blow (86) |
Demon Sword (10) | Critical Bleed (10%, EFFECT 6) | Critical Poison (3%, EFFECT 6) |
Might Mortal (40%) |
Luki.
Castet
Spears
Dula
Weapons | When sharpening on +4 |
Stormbringer * Caliburs. | Guidance (6) |
StormBringer * Sword of Limit | Critical Damage (45) |
StormBringer * Sword of Delusion | Health |
StormBringer * Sword of Nightmare | Focus (76) |
Stormbringer * Tsurugi. | Haste (9%) |
Shamshir * Caliburs. | Guidance (6) |
Shamshir * Sword of Limit | Critical Damage (40) |
Shamshir * Sword of Delusion | Health |
Shamshir * Sword of Nightmare | Focus (88) |
Shamshir * tsurugi. | Haste (8%) |
Katana * Caliburs. | Guidance (6) |
Katana * Sword of Limit | Critical Damage (40) |
Katana * Sword of Delusion | Health |
Katana * Sword of Nightmare | Focus (88) |
Katana * tsurugi. | Haste (8%) |
Spirit Sword * Caliburs | Guidance (6) |
Spirit Sword * Sword of Limit | Critical Damage (40) |
Spirit Sword * Sword of Delusion | Health |
Spirit Sword * Sword of Nightmare | Focus (88) |
Spirit Sword * Tsurugi | Haste (8%) |
RAID SWORD * Caliburs | Guidance (6) |
RAID SWORD * Sword of Limit | Critical Damage (40) |
RAID SWORD * Sword of Delusion | Health |
RAID SWORD * Sword of Nightmare | Focus (88) |
RAID SWORD * Tsurugi | Haste (8%) |
Stormbringer * Samurai Longsword | Guidance (5) |
Caliburs * Caliburs. | Critical Damage (35) |
Caliburs * Sword of Limit | Health |
Caliburs * Sword of Delusion | Focus (75) |
Caliburs * Sword of Nightmare | Haste (7%) |
Caliburs * tsurugi. | Guidance (5) |
Sword of Limit * Sword of Limit | Critical Damage (35) |
Sword of Limit * Sword of Delusion | Health |
Sword of Limit * Sword of Nightmare | Focus (76) |
Sword of Limit * Tsurugi | Haste (7%) |
Sword of Delusion * Sword of Delusion | Guidance (5) |
Sword of Delusion * Sword of Nightmare | Critical Damage (35) |
Sword of Delusion * Tsurugi | Health |
Sword of Nightmare * Sword of Nightmare | Focus (76) |
Sword of Nightmare * Tsurugi | Haste (7%) |
Tsurugi * Tsurugi. | Focus (76) |
Shamshir * Samurai Longsword | Guidance (4) |
RAID Sword * Samurai Longsword | Focus (65) |
Spirit Sword * Samurai Longsword | Health |
Katana * Samurai Longsword | Critical Damage (30) |
Caliburs * Samurai Longsword | Haste (7%) |
Sword of Limit * Samurai Longsword | Guidance (5) |
Sword of Delusion * Samurai Longsword | Critical Damage (35) |
Sword of Nightmare * Samurai Longsword | Health |
Tsurugi * Samurai Longsword | Focus (52) |
SAMURAI LONGSWORD * SAMURAI LONGSWORD | Haste (4%) |
A Grade Weapons
Swords
Weapon (crystal level) | Red | Green | Blue |
Elemental Sword (11) | Magic Power (153) | Magic Paralyze (5%) | EMPOWER (30) |
Tallum Blade (11) | Critical Poison (10%, Effect 7) | Haste (6%) | Anger (31) |
Sword of Miracles (12) | Magic Power (167) | Magic Silence (10%, EFFECT 1) | Acumen. |
Dark Legion (12) | Critical Damage (326) | Health | Risk Focus (130) |
Special properties - Strengthening, which can be added to weapons to strengthen the main combat character rates.
See also:
General
- Special properties can add the rank weapon from and above.
- Special properties can be added, replace or deleted. To add or replacing a special property, you will need a crystal of souls and gems, and for removal - aden.
- The obtained specific properties depends on the used crystal of the soul and the selected effect, see more detail the effects of the soul crystals.
- You can add a special property using the NPC blacksmith, see more detail the process of adding a special property.
- Special properties can be added modified, enhanced or enhanced arms attributes. When adding, replacing or deleting a special property, none of these amplification changes.
Crystals of the soul
- There are 5 types of conventional shower crystals: Cain's shower crystals, Mereden's shower crystals, Leona crystals, pantheon crystals and Soul crystals, Leonel, and 1 special: mysterious crystal of the soul.
- Conventional soul crystals are 1 ~ 8 levels. The higher the level of the crystal of the soul, the higher the level of the special property.
- A special crystal of the soul does not have levels.
- All crystals of the soul have several effects, when adding a special property, you can only select one.
- When installing two identical crystals of the soul in the rank weapon R ~ R110, it is impossible to choose the effect that has already been selected for another crystal. For example, if 2 Cain's shower crystal is installed and the "power" effect is selected for one, then when choosing an effect for another Crystal "Power" disappears from the list of possible effects.
- The rank of weapons depends as much as possible to add the crystals of the soul:
- 1 ordinary crystal of the soul and 1 special crystal of the soul can be applied to the weapon of ranks C ~ S80.
- 2 ordinary crystals of the soul and 1 special crystal of the soul can be applied to the weapon of rank R ~ R110.
- The soul crystals can be added (adding the crystals of the soul), replace (replacing the already installed soul crystals to new without compensation or returning previously installed soul crystals) or delete (extracting installed soul crystals for later use).
- The price of the service for adding, extracting and removing the crystal of the soul depends only on the rank of weapons and does not depend on the level of the crystal.
- In weapons, you can insert any crystal of the soul, there is no limit on the rank of weapons or the level of the crystal of the soul.
- Installation, replacement and extraction always occur successfully.
How to get crystals soul
Prey
- Conventional soul crystals can be obtained as trophies for killing raid bosses. Ordinary level 1 crystals can be obtained from raid bosses 40 levels and above, conventional level 8 level crystals can be obtained from raid bosses 104 levels and higher.
- To obtain a special crystal, the soul must be collected in the time zones of the mysterious tavern - 10 pieces. and exchange them on at the Mint in the mysterious tavern in Underground Caynak. The subject can also be received by winning it in Tarot cards.
Synthesis
- Conventional Soul Crystals 1 ~ 6 levels can be combined with the help of synthesis for obtaining high-level crystals.
- You can synthesize only two crystals of the soul of one type and level, for example, you can synthesize +, but cannot be + or +.
- With unsuccessful synthesis, one of the soul crystals used for the synthesis of crystals will disappear.
- In successful synthesis, the crystal of the soul of a higher level will be obtained, for example: + \u003d.
Auction
At the auction, you can purchase conventional shower crystals 7 and 8 levels. The auction passes with the help of the NPC auction manager of the auction in the gianne before the shop of elite goods every Tuesday (from 21:00 to 22:00) and Saturday (from 18:00 to 19:00).
See Read more:
The process of adding a special property
- To add a special property, you will need a crystal of the soul, as well as a certain number of gems of a certain rank (depends on the rank of weapons, see Read more The cost of adding / replacing / deleting a special property).
- Select the necessary weapon from the list and drag it to a weapon cell.
- Select the desired crystal and drag it to the left side into one of the cells and select the effect from the list.
- The "Registration" button becomes active if there is a sufficient number of gems of the desired rank in the inventory, but it is also necessary to choose the effect of the crystal of the soul.
- The "Cancel" button cancels the selection of the crystal.
- After clicking on the "Registration" button in the installation window, the selected crystal of the soul and its effect will be displayed. You can add more soul crystals by dragging the necessary crystals, or finish the installation by clicking the "Paste" button.
- The "Insert" button opens the installation confirmation window if you agree with the changes, click "Confirm" if you do not agree - "Cancel".
Special Property Replacement Process
- Refer to the NPC blacksmith in any city or village and select the dialog line: "Add special properties of weapons and apply the crystal again."
- Move the weapon in which you need to replace the soul crystal.
- Drag from the right side of the window the required crystal of the soul into the left side to the crystal you want to replace. When replacing the old crystal of the soul is destroyed and its effect disappears.
- In the confirmation window that appears, click "Confirm" if you agree with the replacement, or "cancel" if you do not agree.
- Select the effect of the new shower crystal and click "Register".
- Click "Paste" if you have finished replacing the crystals, or select and replace others if necessary.
- After pressing the "Paste" button, the replacement confirmation window appears.
- Click "Confirm" if you agree with the changes, or click "Cancel" to cancel the current changes and return to the selection of the crystal.
The process of deleting a special property
- Refer to the NPC blacksmith in any city or village and select the dialog line: "Delete the specific properties of the weapon (remove the soul crystal)".
- Choose a weapon with the shower crystals installed and place it in the appropriate cell.
- Click the "Recovery" button opposite that crystal of the soul that needs to be removed. When removing the crystal of the soul, its effect will also be deleted.
- In the confirmation window, click "Accept" if you agree with the changes, or "cancel" if you do not agree.
- For deleting a special property it will be necessary to pay a certain amount of adena, which depends on the rank of weapons.
- When removing a special property, the deleted crystal of the soul will be added to the inventory of the character.
The cost of adding / replacement / deletion of a special property
Effects of crystals soul
Each of the types of crystals of the soul makes it possible to give weapons one of the set of special properties. Depending on class and manners of the game, you can choose a special property of the most suitable character.
Conventional Soul Crystals 3 UR. And above give the damage in PvP + 5%.
A type | Name | Option | Effect | 1 UR. | 2 ur. | 3 UR. | 4 UR. | 5 UR. | 6 UR. | 7 ur. | 8 UR. |
---|---|---|---|---|---|---|---|---|---|---|---|
Ordinary crystals of the soul | Cain Crystal Soul | Power | Phys. ATK. | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% |
Rage | Soon ATK. | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | ||
Focusing | Chance of Piz. Crete. ATK. | 58 | 64 | 70 | 76 | 82 | 88 | 94 | 100 | ||
Dissoli | Power of Physic. Crete. ATK. | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | ||
Hunter | Chance Crete ATK. Phys. skills | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | ||
the fire | Power Crete. ATK. Phys. skills | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | ||
Body | Max. HP. | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | ||
Crystal Soul Mermeden | Inspiration | Magician ATK. | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | |
Insight | Soon Magician | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | ||
Wildness | Chance Mag. Crete. ATK. | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | ||
Mag | The power of the magician. Crete. ATK. | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | ||
Soul | Max. MP | 26% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | ||
Crystal Soul Leona | Soon Focusing | Soon Atk., Chance Fiz. Crete. ATK. | 5%, 26 | 5%, 29 | 6%, 32 | 6%, 34 | 7%, 37 | 7%, 40 | 8%, 42 | 8%, 45 | |
Soon Dissoli | Soon ATK., Power of Phys. Crete. ATK. | 5%, 1% | 5%, 2% | 6%, 2% | 6%, 3% | 7%, 3% | 7%, 4% | 8%, 4% | 8%, 5% | ||
Soon Hunter | Soon Atk., Chance Crete. ATK. Phys. skills | 5%, 3% | 5%, 4% | 6%, 4% | 6%, 5% | 7%, 5% | 7%, 6% | 8%, 6% | 8%, 7% | ||
Soon Flame | Soon ATK., Crete strength. ATK. Phys. skills | 5%, 3% | 5%, 4% | 6%, 4% | 6%, 5% | 7%, 5% | 7%, 6% | 8%, 6% | 8%, 7% | ||
Soon Body | Soon Atk., Max. HP. | 5%, 10% | 5%, 11% | 6%, 11% | 6%, 12% | 7%, 12% | 7%, 13% | 8%, 13% | 8%, 14% | ||
Crete. Dissoli | Chance of Piz. Crete. ATK., Power of Phys. Crete. ATK. | 26; 1% | 29; 2% | 32; 2% | 34; 3% | 37; 3% | 40; 4% | 42; 4% | 45; 5% | ||
Crete. Hunter | Chance of Piz. Crete. Atk., Chance Crete. ATK. Phys. skills | 26; 3% | 29; 4% | 32; 4% | 34; 5% | 37; 5% | 40; 6% | 42; 6% | 45; 7% | ||
Crete. Flame | Chance of Piz. Crete. ATK., Crete strength. ATK. Phys. skills | 26; 3% | 29; 4% | 32; 4% | 34; 5% | 37; 5% | 40; 6% | 42; 6% | 45; 7% | ||
Crete. Body | Chance of Piz. Crete. Atk., Max. HP. | 26; 10% | 29; 11% | 32; 11% | 34; 12% | 37; 12% | 40; 13% | 42; 13% | 45; 14% | ||
Crystal Soul Pantheon | Penetrated. Wildness | Soon Mago.1, chance Mag. Crete. ATK. | 5%, 10% | 5%, 11% | 6%, 11% | 6%, 12% | 7%, 12% | 7%, 13% | 8%, 13% | 8%, 14% | |
Penetrated. Mag | Soon Mag., The power of the magician. Crete. ATK. | 5%, 1% | 5%, 2% | 6%, 2% | 6%, 3% | 7%, 3% | 7%, 4% | 8%, 4% | 8%, 5% | ||
Penetrated. Soul | Soon Mag., Max. MP | 5%, 13% | 5%, 14% | 6%, 14% | 6%, 15% | 7%, 15% | 7%, 16% | 8%, 16% | 8%, 17% | ||
Wildness. Mag | Chance Mag. Crete. Atk., Power Mag. Crete. ATK. | 10%, 1% | 10%, 2% | 11%, 2% | 11%, 3% | 12%, 3% | 12%, 4% | 13%, 4% | 13%, 5% | ||
Wildness. Soul | Chance Mag. Crete. Atk., Max. MP | 10%, 13% | 10%, 14% | 11%, 14% | 11%, 15% | 12%, 15% | 12%, 16% | 13%, 16% | 13%, 17% | ||
Crystal Soul Leonel | HP insight | Max. HP, soon. Magician | 10%, 5% | 11%, 5% | 11%, 6% | 12%, 6% | 12%, 7% | 13%, 7% | 13%, 8% | 14%, 8% | |
HP wildness | Max. HP, chance Mag. Crete. ATK. | 10%, 10% | 11%, 10% | 11%, 11% | 12%, 11% | 12%, 12% | 13%, 12% | 13%, 13% | 14%, 13% | ||
HP Mag. | Max. HP, power magician. Crete. ATK. | 10%, 1% | 11%, 2% | 11%, 3% | 12%, 3% | 12%, 4% | 13%, 4% | 13%, 5% | 14%, 5% | ||
HP Soul | Max. Hp, max mp | 10%, 13% | 11%, 13% | 11%, 14% | 12%, 14% | 12%, 15% | 13%, 15% | 13%, 16% | 14%, 16% | ||
Mp rage | Max. MP, soon. ATK. | 13%, 5% | 13%, 6% | 14%, 6% | 14%, 7% | 15%, 7% | 15%, 8% | 16%, 8% | 16%, 9% | ||
Mp focusing | Max. MP, chance of physical. Crete. ATK. | 13%; 26 | 13%; 29 | 14%; 32 | 14%; 34 | 15%;37 | 15%; 40 | 16%; 42 | 16%; 45 | ||
Mp dying | Max. MP, Power of Phys. Crete. ATK. | 13%, 1% | 13%, 2% | 14%, 2% | 14%, 3% | 15%, 3% | 15%, 4% | 16%, 4% | 16%, 5% | ||
MP hunter | Max. MP, Crete Chance. ATK. Phys. skills | 13%, 3% | 13%, 4% | 14%, 4% | 14%, 5% | 15%, 5% | 15%, 6% | 16%, 6% | 16%, 7% | ||
MP fire | Max. MP, Crete strength. ATK. Phys. skills | 13%, 3% | 13%, 4% | 14%, 4% | 14%, 5% | 15%, 5% | 15%, 6% | 16%, 6% | 16%, 7% | ||
Special | Tir | Phys. Atk., Damage in PVP / PVE |
+5%, +2% | ||||||||
FEO. | Magician Atk., Damage in PVP / PVE |
+5%, +2% | |||||||||
Siegel | Max.hp, Received damage in PVP / PVE |
+15%, -5% |
List of crystals soul
Thing | Description |
---|---|
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. |
Thing | Description |
---|---|
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. | |
Crystal filled with soul monster. Gives special properties of weapons. |
Thing | Description |
---|---|
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. | |
Crystal filled with soul monster. Gives special properties of weapons. |
Thing | Description |
---|---|
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
Crystal filled with soul monster. Gives special properties of weapons. Using the synthesis, you can increase the level of the crystal. | |
- The history of the "Butyrka" group begins in September 2001. By this time it was recorded ...
- "All orgasms are equal": brands of goods for adults are protesting against gender censorship Facebook Promotion of intimate goods in social networks